FANDOM



Overview

The Class 465 Networker is an electric multiple-unit manufactured by BREL, ABB, and Metro-Cammell, in use on Stepford Connect. These trains are formed of four coaches and costs 1125 points (1500 normally).

Trivia

  • Class 465 is one of the slowest trains in SCR, with a max speed of 75 MPH. It is also the slowest 4 car train.
  • These trains were rarely in use before the Next Generation upgrade, as the Legacy version of this train was unfavorable among drivers due to their poor modeling and sounds.
  • This is the first Networker train in SCR.
  • The train in-game seems to be based on BREL units in real-life, even though it has Metro-Cammell sounds - the distinctive Networker voice crack
  • A form of longitudinal side seating is present in these trains, similar to a few other trains the only seats of all trains in SCR that face sideways. This is located near the lavatory in coach (3 or 2)
    • These are also single-seats, which may be the only single-seats that passengers can interact with, onboard a train.
  • Due to the low top speed, not many people drive this train.
  • These trains were upgraded to Next Generation in the Version 1.4.1 update.
  • In real life, this train has 3+2 seating, not 2+2 like in the game. This is probably because of the amount of space in a carriage. The same applies to the 319, 321, 333, 350, 357, 360 and 377.
  • Because of their use as a metro train, it is thought that this train was planned to be on Metro, and the community even went as far as to create a fake livery and put it on the original version of the train claiming it to be an official Metro livery. These theories have been debunked.
  • If you go 5 MPH after decelarating (without accelarating after), you can hear the full decelaration sound. This can be useful if you want to make your approach sound realistic.
  • In real life, these trains are operated by Southeastern.

Known issues

  • The door chimes are different in real life.
  • The Passenger Information Screens (PIS) are in the wrong positions on this train. In real life, they are at every exit, not in the middle of the coach.
  • The motor sounds of this train are broken (The starting sounds have improved over time, but the general motor sounds are still broken. Example: When a train is decelerating at a station for a stop, the train will still sound like it is accelerating, and when the driver fully slows down (15 MPH), it will play an odd, broken decelerating sound), this also results in less driver usage. 

Gallery

Community content is available under CC-BY-SA unless otherwise noted.